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Update Notes for Update 1.05.3

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Update Notes for Update 1.05.3 Empty Update Notes for Update 1.05.3

Post  Thorin Tue Jul 14, 2009 12:05 pm

This is just a sneak preview for y'all and not the definite thing (for those whom dont have access to test live) But within the hour or so the server sill open and the notes will look a little something like this -

NO MORE AGE OF CASTERS Smile

GENERAL
* Using Path of Asura now puts Path of Comrades on cooldown, as intended.
* Old Tarantia : Lisi Rat-friend has opened a small business in Old Tarantia selling rodents she's collected to any aspiring pet owners, from little field mice to fat alley rats.
* When creating a character, a new class is now not randomly selected if you switch gender and culture (As long as the new culture is allowed to be that class).
* Ymir's Pass: Fixed some tower ladders that were impossible to climb down.
* Fixed a bug that prevented these quests from resolving properly : The Calm Before the Storm (Ymir's Pass), To Send a Message (Eiglophian Mountains), and Enslaved and Abused (Thunder River).
* Mouseturn to rotate your character will only rotate your camera while rooted.
* Autofacing target when hitting on your target is disabled while rooted.



COMBAT
* Target must be in front of you at the end of the spellcast for spells that require a target.
* Tweaked transitions between directional attacks for 2H blunt and 2h edged weapons.
* Increased the damage dealt by all combos with a damage over time effect. These combo lines now also share a cooldown. This includes: - Conqueror: Bloodbath - Assassin: Slow Death Strike - Ranger: Flesh Ripper and Bleeding Puncture - Barbarian: Jagged Cut - Bear Shaman: Internal Bleed - Herald of Xotli: Burn to Death
* Slightly reduced the damage of Demonologist and Necromancer pets.
* Characters should no longer be able to rotate (turn on the spot) while spellweaving.
* Your primary target will now always take 100% of the damage of your melee attacks when hitting multiple targets. This was raised from 75% and appiles both in PvE and PvP settings.



CLASSES

ASSASSIN
* Increased the duration of Toxic Venom and Dread Venom effects from the Slow Death Strike combo.
* Reduced the cooldown of Slow Death Strikes to 10 seconds.
* Increased the proc rate of Lotus Weapons to 100%.
* Increased the damage of the Lotus Weapons damage over time effect.
* Added an initial damage tick to each stack of Lotus Weapons.
* Increased the offhand chance bonus granted by Assassination.
* Health thresholds for Assassination and Swift Ending changed to 75/65/55/45/35% instead of 50/40/30/20/10%.
* Investing feat points into Flurry of Blows now increases the duration by .5 seconds per point after the first.
* Removed the cast time from Curse of the Lotus. This ability should now activate instantly.
* Removed the cast time of Death's Gaze to be instant.

BARBARIAN
* Increased the duration of the Jagged Cut damage over time effect to 6 seconds.
* Reduced the cooldown of Jagged Cut to 10 seconds.


BEAR SHAMAN
* Increased the duration of the Internal Bleed damage over time effect to 6 seconds.


CONQUEROR
* Increased the duration of the Bloodbath damage over time effect to 6 seconds.


DEMONOLOGIST
* Reduced the base damage of all spells.
* Shock Lance now consumes 4 stacks of Empowered Shock Lance (was 2).


GUARDIAN
* Overreach will no longer give the Guardian a damage reduction when used.
* Brutal Overreach has been changed to 'Brutal Blows' and will now increase the critical hit chance of Dulling Blow in addition to its current function.
* Swift Overreach has been changed to 'Prowess' and will now be a damage increase to both Overreach and Dulling Blow instead of reducing the penalty time of Overreach.


HERALD OF XOTLI
* Increased the duration of the Burn to Death damage over time effect to 6 seconds.


NECROMANCER
* Fixed a bug where the bonus from Despoil the Soul was being applied to pets.
* Reduced the base damage of all spells.
* The drain effect of the Blighted One pets has been rebalanced to be more in line with other player mana burn abilities.


PRIEST OF MITRA
* Immortal Spirit has been changed to 'Immortal Wrath.' Immortal Wrath is a new spell that when activated, reduces the casting time and mana cost of Smite and Mitra's Searing Eye. Rebuke and Cleansing Fire become instant cast and also cost less mana. This effect lasts for 15 seconds and has a 2 minute cooldown.
* Multiple changes have been done to the Vengeance tree to augment Mitra's Searing Eye and give it a more solid place in the vengeance priest damage rotation:
* Damage of Mitra's Searing Eye increased, and attack range increased to 20m
* Empowered Hand of Mitra now additionally increases attack range of Mitra's Searing Eye by an additional 2/5m.
* Holy Accession now reduces the mana cost of Mitra's Searing Eye
* The feats Spell - Immortal Wrath and Spell - Manifestation of Mitra now also passively increase the damage of Mitra's Searing Eye.
* Ranks 2 and 3 of Sacred Fire each add an additional second to the duration of the dot effect.
* The cone range of Cleansing Fire has been increased from 6m to 12m.
* When you have Arch-Guardian trained and cast Mitra's Searing Eye on a target affected by the dot effect from your Sacred Fire, you have a 33/66/100% (based on the number of points spent in Sacred Fire) to gain the Sacred Guardian effect. This makes your next Smite instant cast, mana free, but unable to crit and deal lower damage.
* Condemnation damage has been increased, the recast time has been lowered to 15 seconds, but the extra damage vs undead/demons at the end of the channel has been reduced. Attack range has been increased from 14 to 20m. The minion-killing fatality can only occur once every minute.
* Unyielding Faith increases the attack range of Condemnation by an additional 2/5m.
* The Holy Cleansing and Avatar of Mitra feats each grant a passive 5% damage increase to Condemnation.
* When Holy Cleansing is used, it will clear the cooldown of Condemnation if it is currently on cooldown, and will provide the Holy Shock buff in addition. The Holy Shock buff causes Condemnation to channel in 3 seconds rather than 6, and causes damage to occur every 0.5sec.
* If both Holy Cleansing and Avatar of Mitra feats are trained, when Holy Accession triggers, it will also provide the priest with the Holy Shock buff. Gaining the Holy Shock buff from Holy Accession cannot occur more than once every 15 seconds.
* The Divine Blessing buff gained when casting via the Divine Halo feat increases the damage of Condemnation by 1% per stack.



TEMPEST OF SET
* Reduced the base damage of all spells.
* Resonance damage can now also be triggered from Vital Shock, Lightning Sparks (once per cast) and from your Cyclones of Set.



MOUNTS
* The Mammoth Sweep and Rhino Sweep abilities should now be working again.



NPCS
* Mobs in the Border Range should now respawn faster.
* Some mobs have grown tired of running, and are now moving around at a more relaxed pace.
* All normal group monsters and minions (but not bosses) below level 65 have had a reduction to their damage.
* Monsters of level higher than 80 will now do less damage and take more damage. This is especially apparent for level 83 monsters.
* Xibaluku: Iziel-Al'zeep's Divine Mirror will now correctly reflect characters below level 80.
* Xibaluku: The Martyr of Votantha encounter has had an exploit fixed, as well as the overall difficulty reduced.
* Ymirs Pass : Old Buck should not ignore his trap anymore.



PLAYER CITIES
* The whore dialogue now consistently asks for 15 silver, the correct price for her services.
* Gate banners should now no longer linger after upgrading the gate building.
* Purple Lotus Swamp: The stairs of the central temple will no longer become swarmed with snakes.
* All guild city tier 2 tradeposts now support a tradeskill supply vendor.



PVP
* Capture the skull: Players should now get properly interrupted if they get hit while trying to pickup the skull. Slightly increased the time required to pickup the skull.



RAIDS
* Players should always end up in the same raid instance now.
* Vistrix will now drop Tier 1 belts in addition to previous drops.
* All Tier 1 bosses will now drop Tier 1 weapons.
* Raid Tier 1 trash will now have a small chance of dropping Tier 1 belts, gloves, wrists, shoulders and boots.
* Chatha the Demon Lord and Leviathus will now drop one extra Tier 2 weapon.
* Sabazios the Insane will now drop Tier 2 shoulders in addition to existing drops.
* Raid Tier 2 trash will now have a small chance of dropping Tier 2 belts, gloves, wrists, shoulders and boots.
* The mobs in the Chatha encounter should be less likely to fall through the floor.
* Ahazu-Zagam : Reduced the damage of the Ahazu-Verin.



TRADESKILLS
* Increased stack size of dropped alchemist resources.
* Some crafted bows had more range than intended. This has been corrected.
* Shard of the Exiled God now stacks.
Thorin
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Update Notes for Update 1.05.3 Empty Re: Update Notes for Update 1.05.3

Post  Solter Tue Jul 14, 2009 12:40 pm

Geriden wrote:
GUARDIAN
* Overreach will no longer give the Guardian a damage reduction when used.
* Brutal Overreach has been changed to 'Brutal Blows' and will now increase the critical hit chance of Dulling Blow in addition to its current function.
* Swift Overreach has been changed to 'Prowess' and will now be a damage increase to both Overreach and Dulling Blow instead of reducing the penalty time of Overreach.

Great! Very Happy Very Happy Very Happy Twisted Evil Twisted Evil Twisted Evil The Age of Guardians =P
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